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Type:
Bug
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Status: Done
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Priority:
Medium
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Resolution: Done
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Affects Version/s: DotA v6.83e
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Fix Version/s: DotA v6.83f
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Labels:
Make Overload behave like in Dota2 (and it was before): missile itself has no "overloaded" state, it only checks that global "overloaded" flag on unit is set: if so - apply overload on target, reset flag. Otherwise - do nothing. Each Storm Spirit spell cast sets this flag